Cross Section to Surface-This needs added back in the program. Using a 2D interface to make a ditch with ORD (the most simplest part of the roadway) has gotten so complicated and beyond time consuming. I would estimate xsecs now take at least 10 times longer to get what you want. As they do in the training, this is never discussed and act like it works great. We never know the answer going in and there is so much back and forth during the design process that it is such a poor way to set a ditch. You should be able to work from the xsec back to 3D and let the program do the work. Clients are not paying us for all this time that we have to eat on our personal time. You should be able to control that from cross sections back to the prop corridor/terrain. We are finding it takes about half the time to build the model as it does to construct it!
| Civil Product Used | OpenRoads Designer |
Thank you for sharing your thoughts. We understand how important it is to have efficient ways to adjust ditch geometry and work directly from cross sections during design.
The specific command you mentioned is not part of the current workflow, but the capability you are asking about is still available in the product. You can create and control ditch geometry by using linear templates or corridors together with parametric constraints. These tools allow you to adjust ditch depth, width, and other values without rebuilding the model.
It is also possible to use horizontal elements with active profiles to generate a terrain model. This provides the same result as editing a surface from a cross section view and maintains consistency with the three dimensional model.
The functionality remains in the product, although the names and locations of the tools are different from what you may be used to. If there is a specific part of the workflow that still feels difficult or inefficient, we would be happy to gather more detail so we can continue improving the experience.